Name history
| IedgetoHeihachi | |
| IedgetoKing | |
| 7InchMeat | |
| IEdgeToKing | |
| Majorasmasher | |
| runncell | |
| breastsucker | |
| Runncell |
| IedgetoHeihachi vs Eddy | 19–40 | 32.20% |
| IedgetoHeihachi vs King | 14–20 | 41.18% |
| IedgetoHeihachi vs Jin | 13–14 | 48.15% |
| IedgetoHeihachi vs Kazuya | 8–13 | 38.10% |
| IedgetoHeihachi vs Heihachi | 12–8 | 60.00% |
| IedgetoHeihachi vs Jun | 10–9 | 52.63% |
| IedgetoHeihachi vs Law | 4–14 | 22.22% |
| IedgetoHeihachi vs Bryan | 10–8 | 55.56% |
| IedgetoHeihachi vs Hwoarang | 4–12 | 25.00% |
| IedgetoHeihachi vs Devil Jin | 6–10 | 37.50% |
| IedgetoHeihachi vs Reina | 6–8 | 42.86% |
| IedgetoHeihachi vs Steve | 5–8 | 38.46% |
| IedgetoHeihachi vs Feng | 4–9 | 30.77% |
| IedgetoHeihachi vs Dragunov | 3–10 | 23.08% |
| IedgetoHeihachi vs Azucena | 8–5 | 61.54% |
| IedgetoHeihachi vs Alisa | 5–7 | 41.67% |
| IedgetoHeihachi vs Leroy | 5–6 | 45.45% |
| IedgetoHeihachi vs Xiaoyu | 8–2 | 80.00% |
| IedgetoHeihachi vs Asuka | 4–6 | 40.00% |
| IedgetoHeihachi vs Zafina | 8–2 | 80.00% |
| IedgetoHeihachi vs Leo | 4–5 | 44.44% |
| IedgetoHeihachi vs Nina | 1–7 | 12.50% |
| IedgetoHeihachi vs Raven | 3–5 | 37.50% |
| IedgetoHeihachi vs Lidia | 0–8 | 0.00% |
| IedgetoHeihachi vs Paul | 3–4 | 42.86% |
| IedgetoHeihachi vs Lee | 3–3 | 50.00% |
| IedgetoHeihachi vs Panda | 2–4 | 33.33% |
| IedgetoHeihachi vs Victor | 2–4 | 33.33% |
| IedgetoHeihachi vs Yoshimitsu | 2–3 | 40.00% |
| IedgetoHeihachi vs Lili | 2–3 | 40.00% |
| IedgetoHeihachi vs Jack-8 | 2–1 | 66.67% |
| IedgetoHeihachi vs Lars | 2–1 | 66.67% |
| IedgetoHeihachi vs Claudio | 2–1 | 66.67% |
| IedgetoHeihachi vs Shaheen | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.