| NAH ID GOON vs Kazuya | 65–43 | 60.19% |
| NAH ID GOON vs Armor King | 30–40 | 42.86% |
| NAH ID GOON vs Steve | 37–31 | 54.41% |
| NAH ID GOON vs Jin | 24–32 | 42.86% |
| NAH ID GOON vs King | 28–22 | 56.00% |
| NAH ID GOON vs Heihachi | 25–25 | 50.00% |
| NAH ID GOON vs Reina | 24–21 | 53.33% |
| NAH ID GOON vs Hwoarang | 26–18 | 59.09% |
| NAH ID GOON vs Nina | 12–27 | 30.77% |
| NAH ID GOON vs Bryan | 12–26 | 31.58% |
| NAH ID GOON vs Law | 7–26 | 21.21% |
| NAH ID GOON vs Eddy | 16–14 | 53.33% |
| NAH ID GOON vs Alisa | 12–17 | 41.38% |
| NAH ID GOON vs Jun | 11–17 | 39.29% |
| NAH ID GOON vs Miary Zo | 11–15 | 42.31% |
| NAH ID GOON vs Azucena | 8–17 | 32.00% |
| NAH ID GOON vs Lee | 14–10 | 58.33% |
| NAH ID GOON vs Yoshimitsu | 8–14 | 36.36% |
| NAH ID GOON vs Dragunov | 15–7 | 68.18% |
| NAH ID GOON vs Lars | 11–11 | 50.00% |
| NAH ID GOON vs Devil Jin | 11–9 | 55.00% |
| NAH ID GOON vs Lili | 7–13 | 35.00% |
| NAH ID GOON vs Clive | 7–13 | 35.00% |
| NAH ID GOON vs Paul | 10–9 | 52.63% |
| NAH ID GOON vs Leo | 9–10 | 47.37% |
| NAH ID GOON vs Victor | 5–12 | 29.41% |
| NAH ID GOON vs Anna | 6–10 | 37.50% |
| NAH ID GOON vs Xiaoyu | 6–9 | 40.00% |
| NAH ID GOON vs Asuka | 10–5 | 66.67% |
| NAH ID GOON vs Feng | 4–10 | 28.57% |
| NAH ID GOON vs Fahkumram | 6–8 | 42.86% |
| NAH ID GOON vs Lidia | 5–7 | 41.67% |
| NAH ID GOON vs Leroy | 1–10 | 9.09% |
| NAH ID GOON vs Jack-8 | 3–7 | 30.00% |
| NAH ID GOON vs Claudio | 2–7 | 22.22% |
| NAH ID GOON vs Shaheen | 5–3 | 62.50% |
| NAH ID GOON vs Raven | 2–6 | 25.00% |
| NAH ID GOON vs Zafina | 1–3 | 25.00% |
| NAH ID GOON vs Kuma | 1–1 | 50.00% |
| NAH ID GOON vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.