| UNTOUCHABLE vs Bryan | 52–49 | 51.49% |
| UNTOUCHABLE vs Kazuya | 41–60 | 40.59% |
| UNTOUCHABLE vs Jin | 38–38 | 50.00% |
| UNTOUCHABLE vs Hwoarang | 34–36 | 48.57% |
| UNTOUCHABLE vs Reina | 29–40 | 42.03% |
| UNTOUCHABLE vs King | 23–41 | 35.94% |
| UNTOUCHABLE vs Dragunov | 36–26 | 58.06% |
| UNTOUCHABLE vs Law | 38–23 | 62.30% |
| UNTOUCHABLE vs Paul | 15–38 | 28.30% |
| UNTOUCHABLE vs Heihachi | 25–25 | 50.00% |
| UNTOUCHABLE vs Steve | 33–16 | 67.35% |
| UNTOUCHABLE vs Lee | 24–22 | 52.17% |
| UNTOUCHABLE vs Fahkumram | 20–26 | 43.48% |
| UNTOUCHABLE vs Devil Jin | 22–21 | 51.16% |
| UNTOUCHABLE vs Lili | 17–24 | 41.46% |
| UNTOUCHABLE vs Yoshimitsu | 21–11 | 65.62% |
| UNTOUCHABLE vs Asuka | 16–15 | 51.61% |
| UNTOUCHABLE vs Feng | 9–21 | 30.00% |
| UNTOUCHABLE vs Anna | 8–22 | 26.67% |
| UNTOUCHABLE vs Lidia | 12–12 | 50.00% |
| UNTOUCHABLE vs Lars | 7–15 | 31.82% |
| UNTOUCHABLE vs Alisa | 9–13 | 40.91% |
| UNTOUCHABLE vs Jun | 12–10 | 54.55% |
| UNTOUCHABLE vs Azucena | 17–5 | 77.27% |
| UNTOUCHABLE vs Eddy | 9–13 | 40.91% |
| UNTOUCHABLE vs Leo | 8–13 | 38.10% |
| UNTOUCHABLE vs Shaheen | 12–6 | 66.67% |
| UNTOUCHABLE vs Jack-8 | 9–8 | 52.94% |
| UNTOUCHABLE vs Victor | 9–8 | 52.94% |
| UNTOUCHABLE vs Clive | 8–7 | 53.33% |
| UNTOUCHABLE vs Claudio | 2–12 | 14.29% |
| UNTOUCHABLE vs Xiaoyu | 8–5 | 61.54% |
| UNTOUCHABLE vs Nina | 6–4 | 60.00% |
| UNTOUCHABLE vs Leroy | 1–7 | 12.50% |
| UNTOUCHABLE vs Panda | 2–3 | 40.00% |
| UNTOUCHABLE vs Kuma | 2–0 | 100.00% |
| UNTOUCHABLE vs Zafina | 2–0 | 100.00% |
| UNTOUCHABLE vs Raven | 0–2 | 0.00% |
| UNTOUCHABLE vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.