| Pivotblimp vs Jin | 121–113 | 51.71% |
| Pivotblimp vs Bryan | 115–101 | 53.24% |
| Pivotblimp vs Steve | 90–123 | 42.25% |
| Pivotblimp vs Kazuya | 115–95 | 54.76% |
| Pivotblimp vs King | 89–112 | 44.28% |
| Pivotblimp vs Reina | 109–82 | 57.07% |
| Pivotblimp vs Hwoarang | 122–64 | 65.59% |
| Pivotblimp vs Dragunov | 88–86 | 50.57% |
| Pivotblimp vs Law | 98–64 | 60.49% |
| Pivotblimp vs Devil Jin | 70–82 | 46.05% |
| Pivotblimp vs Jun | 67–77 | 46.53% |
| Pivotblimp vs Asuka | 76–64 | 54.29% |
| Pivotblimp vs Lee | 76–63 | 54.68% |
| Pivotblimp vs Lili | 76–61 | 55.47% |
| Pivotblimp vs Paul | 83–52 | 61.48% |
| Pivotblimp vs Yoshimitsu | 58–75 | 43.61% |
| Pivotblimp vs Heihachi | 65–68 | 48.87% |
| Pivotblimp vs Lars | 68–63 | 51.91% |
| Pivotblimp vs Feng | 63–56 | 52.94% |
| Pivotblimp vs Azucena | 55–53 | 50.93% |
| Pivotblimp vs Xiaoyu | 54–50 | 51.92% |
| Pivotblimp vs Alisa | 46–53 | 46.46% |
| Pivotblimp vs Raven | 47–41 | 53.41% |
| Pivotblimp vs Nina | 43–43 | 50.00% |
| Pivotblimp vs Eddy | 46–39 | 54.12% |
| Pivotblimp vs Victor | 39–43 | 47.56% |
| Pivotblimp vs Lidia | 41–38 | 51.90% |
| Pivotblimp vs Claudio | 45–33 | 57.69% |
| Pivotblimp vs Shaheen | 36–42 | 46.15% |
| Pivotblimp vs Leo | 38–37 | 50.67% |
| Pivotblimp vs Miary Zo | 26–41 | 38.81% |
| Pivotblimp vs Jack-8 | 34–31 | 52.31% |
| Pivotblimp vs Anna | 28–36 | 43.75% |
| Pivotblimp vs Fahkumram | 20–43 | 31.75% |
| Pivotblimp vs Leroy | 25–35 | 41.67% |
| Pivotblimp vs Zafina | 18–36 | 33.33% |
| Pivotblimp vs Kuma | 33–20 | 62.26% |
| Pivotblimp vs Clive | 29–19 | 60.42% |
| Pivotblimp vs Armor King | 19–12 | 61.29% |
| Pivotblimp vs Panda | 7–12 | 36.84% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.