| KnifeHandz vs Kazuya | 85–84 | 50.30% |
| KnifeHandz vs King | 76–78 | 49.35% |
| KnifeHandz vs Jin | 74–78 | 48.68% |
| KnifeHandz vs Bryan | 80–64 | 55.56% |
| KnifeHandz vs Reina | 78–66 | 54.17% |
| KnifeHandz vs Eddy | 75–65 | 53.57% |
| KnifeHandz vs Steve | 81–49 | 62.31% |
| KnifeHandz vs Law | 58–52 | 52.73% |
| KnifeHandz vs Hwoarang | 46–53 | 46.46% |
| KnifeHandz vs Jun | 57–42 | 57.58% |
| KnifeHandz vs Heihachi | 45–54 | 45.45% |
| KnifeHandz vs Lars | 47–46 | 50.54% |
| KnifeHandz vs Paul | 38–54 | 41.30% |
| KnifeHandz vs Asuka | 54–37 | 59.34% |
| KnifeHandz vs Lee | 38–51 | 42.70% |
| KnifeHandz vs Yoshimitsu | 45–42 | 51.72% |
| KnifeHandz vs Lidia | 42–42 | 50.00% |
| KnifeHandz vs Azucena | 42–37 | 53.16% |
| KnifeHandz vs Dragunov | 37–35 | 51.39% |
| KnifeHandz vs Victor | 33–36 | 47.83% |
| KnifeHandz vs Raven | 32–33 | 49.23% |
| KnifeHandz vs Lili | 33–27 | 55.00% |
| KnifeHandz vs Devil Jin | 30–28 | 51.72% |
| KnifeHandz vs Alisa | 28–29 | 49.12% |
| KnifeHandz vs Xiaoyu | 34–22 | 60.71% |
| KnifeHandz vs Feng | 27–26 | 50.94% |
| KnifeHandz vs Leo | 20–22 | 47.62% |
| KnifeHandz vs Nina | 18–24 | 42.86% |
| KnifeHandz vs Jack-8 | 14–16 | 46.67% |
| KnifeHandz vs Zafina | 11–15 | 42.31% |
| KnifeHandz vs Leroy | 13–12 | 52.00% |
| KnifeHandz vs Claudio | 11–11 | 50.00% |
| KnifeHandz vs Shaheen | 10–12 | 45.45% |
| KnifeHandz vs Kuma | 7–7 | 50.00% |
| KnifeHandz vs Clive | 4–9 | 30.77% |
| KnifeHandz vs Fahkumram | 6–3 | 66.67% |
| KnifeHandz vs Panda | 4–4 | 50.00% |
| KnifeHandz vs Armor King | 6–2 | 75.00% |
| KnifeHandz vs Anna | 2–0 | 100.00% |
| KnifeHandz vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.