| Not/Here vs Bryan | 49–50 | 49.49% |
| Not/Here vs Kazuya | 47–48 | 49.47% |
| Not/Here vs Armor King | 51–37 | 57.95% |
| Not/Here vs Jin | 38–37 | 50.67% |
| Not/Here vs Miary Zo | 34–38 | 47.22% |
| Not/Here vs King | 41–19 | 68.33% |
| Not/Here vs Heihachi | 27–30 | 47.37% |
| Not/Here vs Steve | 23–27 | 46.00% |
| Not/Here vs Dragunov | 25–24 | 51.02% |
| Not/Here vs Reina | 27–20 | 57.45% |
| Not/Here vs Lee | 17–24 | 41.46% |
| Not/Here vs Paul | 17–22 | 43.59% |
| Not/Here vs Law | 23–16 | 58.97% |
| Not/Here vs Devil Jin | 19–20 | 48.72% |
| Not/Here vs Raven | 25–13 | 65.79% |
| Not/Here vs Hwoarang | 17–18 | 48.57% |
| Not/Here vs Lars | 19–16 | 54.29% |
| Not/Here vs Fahkumram | 18–15 | 54.55% |
| Not/Here vs Yoshimitsu | 15–17 | 46.88% |
| Not/Here vs Asuka | 15–14 | 51.72% |
| Not/Here vs Leroy | 18–11 | 62.07% |
| Not/Here vs Nina | 15–11 | 57.69% |
| Not/Here vs Jun | 11–13 | 45.83% |
| Not/Here vs Azucena | 8–16 | 33.33% |
| Not/Here vs Lili | 8–14 | 36.36% |
| Not/Here vs Leo | 13–9 | 59.09% |
| Not/Here vs Claudio | 9–10 | 47.37% |
| Not/Here vs Victor | 11–8 | 57.89% |
| Not/Here vs Eddy | 11–7 | 61.11% |
| Not/Here vs Clive | 8–10 | 44.44% |
| Not/Here vs Jack-8 | 9–7 | 56.25% |
| Not/Here vs Feng | 9–7 | 56.25% |
| Not/Here vs Anna | 10–6 | 62.50% |
| Not/Here vs Kuma | 5–9 | 35.71% |
| Not/Here vs Lidia | 6–7 | 46.15% |
| Not/Here vs Alisa | 5–7 | 41.67% |
| Not/Here vs Zafina | 9–2 | 81.82% |
| Not/Here vs Shaheen | 7–3 | 70.00% |
| Not/Here vs Xiaoyu | 3–4 | 42.86% |
| Not/Here vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.