| SenPapiiN vs Jin | 232–204 | 53.21% |
| SenPapiiN vs Law | 213–175 | 54.90% |
| SenPapiiN vs Kazuya | 216–158 | 57.75% |
| SenPapiiN vs Bryan | 196–171 | 53.41% |
| SenPapiiN vs Hwoarang | 184–171 | 51.83% |
| SenPapiiN vs Lars | 193–158–1 | 54.99% |
| SenPapiiN vs Paul | 172–174 | 49.71% |
| SenPapiiN vs Steve | 176–165 | 51.61% |
| SenPapiiN vs King | 156–165 | 48.60% |
| SenPapiiN vs Lili | 162–154 | 51.27% |
| SenPapiiN vs Dragunov | 176–135 | 56.59% |
| SenPapiiN vs Reina | 166–125 | 57.04% |
| SenPapiiN vs Yoshimitsu | 156–120 | 56.52% |
| SenPapiiN vs Lee | 153–119–1 | 56.25% |
| SenPapiiN vs Devil Jin | 126–134 | 48.46% |
| SenPapiiN vs Leo | 127–124 | 50.60% |
| SenPapiiN vs Victor | 136–110 | 55.28% |
| SenPapiiN vs Jun | 111–129 | 46.25% |
| SenPapiiN vs Asuka | 114–118 | 49.14% |
| SenPapiiN vs Leroy | 127–92 | 57.99% |
| SenPapiiN vs Feng | 118–100 | 54.13% |
| SenPapiiN vs Eddy | 102–106 | 49.04% |
| SenPapiiN vs Azucena | 111–95 | 53.88% |
| SenPapiiN vs Xiaoyu | 109–96 | 53.17% |
| SenPapiiN vs Raven | 104–94 | 52.53% |
| SenPapiiN vs Jack-8 | 108–86 | 55.67% |
| SenPapiiN vs Claudio | 106–75 | 58.56% |
| SenPapiiN vs Shaheen | 104–73 | 58.76% |
| SenPapiiN vs Lidia | 93–78 | 54.39% |
| SenPapiiN vs Heihachi | 96–75 | 56.14% |
| SenPapiiN vs Zafina | 92–74 | 55.42% |
| SenPapiiN vs Alisa | 68–84 | 44.74% |
| SenPapiiN vs Nina | 65–83 | 43.92% |
| SenPapiiN vs Armor King | 72–64 | 52.94% |
| SenPapiiN vs Kuma | 56–55 | 50.45% |
| SenPapiiN vs Fahkumram | 49–37 | 56.98% |
| SenPapiiN vs Clive | 37–48 | 43.53% |
| SenPapiiN vs Anna | 41–39 | 51.25% |
| SenPapiiN vs Miary Zo | 38–28 | 57.58% |
| SenPapiiN vs Panda | 17–27 | 38.64% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.