| TheBradPad vs King | 49–38 | 56.32% |
| TheBradPad vs Kazuya | 38–42 | 47.50% |
| TheBradPad vs Reina | 33–32 | 50.77% |
| TheBradPad vs Heihachi | 21–41 | 33.87% |
| TheBradPad vs Hwoarang | 25–31 | 44.64% |
| TheBradPad vs Asuka | 29–24 | 54.72% |
| TheBradPad vs Azucena | 30–20 | 60.00% |
| TheBradPad vs Bryan | 16–31 | 34.04% |
| TheBradPad vs Law | 23–20 | 53.49% |
| TheBradPad vs Dragunov | 19–23 | 45.24% |
| TheBradPad vs Steve | 17–22 | 43.59% |
| TheBradPad vs Yoshimitsu | 19–17 | 52.78% |
| TheBradPad vs Nina | 23–13 | 63.89% |
| TheBradPad vs Lidia | 22–13 | 62.86% |
| TheBradPad vs Paul | 10–24 | 29.41% |
| TheBradPad vs Jin | 17–16 | 51.52% |
| TheBradPad vs Lars | 13–20 | 39.39% |
| TheBradPad vs Victor | 21–11 | 65.62% |
| TheBradPad vs Lee | 14–16 | 46.67% |
| TheBradPad vs Devil Jin | 15–14 | 51.72% |
| TheBradPad vs Jun | 18–11 | 62.07% |
| TheBradPad vs Leo | 10–17 | 37.04% |
| TheBradPad vs Alisa | 16–9 | 64.00% |
| TheBradPad vs Kuma | 14–11 | 56.00% |
| TheBradPad vs Lili | 11–13 | 45.83% |
| TheBradPad vs Leroy | 7–15 | 31.82% |
| TheBradPad vs Xiaoyu | 7–14 | 33.33% |
| TheBradPad vs Eddy | 9–12 | 42.86% |
| TheBradPad vs Raven | 12–7 | 63.16% |
| TheBradPad vs Feng | 9–9 | 50.00% |
| TheBradPad vs Jack-8 | 10–7 | 58.82% |
| TheBradPad vs Shaheen | 3–7 | 30.00% |
| TheBradPad vs Clive | 3–7 | 30.00% |
| TheBradPad vs Claudio | 5–4 | 55.56% |
| TheBradPad vs Anna | 4–4 | 50.00% |
| TheBradPad vs Zafina | 2–4 | 33.33% |
| TheBradPad vs Panda | 4–1 | 80.00% |
| TheBradPad vs Armor King | 2–1 | 66.67% |
| TheBradPad vs Fahkumram | 0–2 | 0.00% |
| TheBradPad vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.